Screens give their operators an overview of the equipment in the HMI, show what is happening, create possibilities for interaction, make data points for events and make meaningful entries in Runtime possible. Collect and prepare information; control. With zenon, you can also elegantly create screens of wide-ranging equipment.
You illustrate your equipment screens directly in the Editor with sophisticated tools and many ready-made vector elements, dynamic elements and WPF elements. Simply click on the required element in the toolbar, drag it with the mouse – done! Or you import completed equipment screens from other applications with a few mouse clicks.
You give your screens the required functionality quickly and directly in zenon: use drag & drop to link elements with variables and functions quickly and allocate them properties whilst maintaining a good overview. Simply select from the ready-made completed menus and dialogs that have been supplied.
In zenon, you can display and edit several screens at the same time. You can even use the zenon worldview screen function to display complete facilities in one single screen; in doing so, you can then target and zoom in on individual sections or parts of equipment in Runtime.
You get back everything that you invest in energy and creativity and more. Use completed screens in several projects – including all functions, or enable your operators to adapt and change parameters while the program is running. zenon is as flexible as you need it to be.
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